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Ethics in Engineering Education Using Virtual Worlds

机译:使用虚拟世界的工程教育伦理

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摘要

Ethical decision-making is key to the development of future engineers in our global and diverse society. The use of virtual worlds in Science, Technology, Engineering, and Math (STEM) education is an innovative use of technology in the classroom. This paper will describe how we developed, deployed, and assessed a novel approach to engineering ethics education that uses virtual worlds to teach ethics in STEM classes. Our project, SciEthics Interactive, is a 3-D virtual world where students take on various scientific roles and produce engineering reports in a hypothetical company producing genetically modified salmon. In this study, non-traditional students in both on-line and on-site classes participated in piloting this virtual world. Throughout their role-playing activities, different ethical dilemmas appeared. After the activity, student feedback was collected in the form of a survey, which will be used to further refine and improve the SciEthics virtual world and expand its use in teaching ethics as part of STEM curriculum.
机译:道德决策是我们全球和多元化社会未来工程师发展的关键。在科学,技术,工程和数学(Stew)教育中使用虚拟世界是在教室里进行技术的创新使用。本文将描述我们如何开发,部署和评估新颖的工程伦理教育方法,这些方法使用虚拟世界在Stem类中教导道德。我们的项目,Scievices Interactive,是一家三维虚拟世界,学生采取各种科学角色,并在一个产生转基因鲑鱼的假设公司中生产工程报告。在这项研究中,在线和现场课程中的非传统学生参加了驾驶这个虚拟世界。在整个角色扮演活动中,出现了不同的道德困境。活动结束后,以调查的形式收集学生反馈,该反馈将用于进一步改进和改进Scievice虚拟世界,并扩大其在教学道德中的用途作为Stem课程的一部分。

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