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Educational Gaming: Improved Integration Using Standard Gaming Genres

机译:教育游戏:使用标准游戏类型改进集成

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A common problem seen in educational games is a lack of tight integration of educational content within the 'fun' portion of the game. We propose and test an educational game using the Shoot'em Up genre as a template for gameplay in which the educational content within the game is constantly presented to the user with the goal of ensuring that this content feels integral to the game. The goal is to enhance the appeal and fun factor of the game in the hope of increasing a learner's motivation to play the game, thus increasing their exposure to the contained educational content.
机译:教育游戏中看到的一个常见问题是在游戏的“有趣”部分内缺乏教育内容的紧密整合。我们提出并测试了使用拍摄的教育游戏作为游戏模式的模板,其中游戏中的教育内容不断向用户呈现给用户,以确保这种内容感觉不可或缺于游戏。目标是提高游戏的吸引力和有趣因素,希望提高学习者玩游戏的动机,从而增加他们对包含的教育内容的曝光。

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