首页> 外文会议>Association of College and Research Libraries Conference >Lego~? Play: Implementing a Culture of Creativity Making in the Academic Library
【24h】

Lego~? Play: Implementing a Culture of Creativity Making in the Academic Library

机译:乐高〜?扮演:在学术图书馆实施创造力和制作文化

获取原文

摘要

Introduction As libraries continue to grow and change in the 21~(st) century, we are seeing an increased emphasis on outreach, engagement, creativity, and innovation for academic libraries. The author believes these ideas are crucial to the future of academic libraries and that making spaces can be fun, affordable and a new way to connect to communities and engage with patrons.~1 Creating innovative projects and engaging making events can help stimulate broader conversations among patrons and library employees about the value of academic libraries. These conversations can also be a way for library liaison's to connect to their faculty, students, and staff. The Art Library Lego Playing Station was created to stimulate creativity and innovation within the Rutgers University Libraries. This paper will look at the ideas of innovation, engagement, and making in the academic library as a means to connect with departments on campus to further educate students, faculty, and staff, about the benefits of using the Library.
机译:作为图书馆的介绍继续在21〜(ST)世纪的成长和变化,我们看到高等教育图书馆的外展,参与,创造力和创新。提交人对学术图书馆的未来至关重要,并且制造空间可以是有趣,价格实惠的,并与社区联系起来并与顾客参与的新途径。〜1创造创新项目和参与制作活动可以帮助刺激更广泛的谈话顾客和图书馆雇员关于学术图书馆的价值。这些对话也可以是图书馆联络员连接到他们的教师,学生和员工的方式。艺术图书馆乐高播放站创建,以刺激罗格斯大学图书馆内的创造力和创新。本文将研究创新,参与和制作学术图书馆的思想,作为与校园部门联系的手段,以进一步教育学生,教师和员工了解使用图书馆的益处。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号