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Immersive design: Dissolution of the body image: Using perception augmentation and sensory immersion to understand new relationships with bodies and space

机译:沉浸式设计:身体的解散:使用感知增强和感官沉浸,了解与尸体和空间的新关系

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Architecture defines relationships between bodies and space. It is through these relationships that object-subject hierarchies form, effecting human behavior and habitus1. It follows that, by manipulating perception, architecture re-orients or disorients object-subject relationships and breaks down social habitus by first breaking down the initial body image. The continuing research studies how immersive design can be used as a supportive tool in shaping “normal experience” to create extended notions of body image and new understandings of space and place. It examines how immersion can create a feeling of collectivity. “Normal experience” limits and frames our perceptions through arbitrarily assigned social lenses in ways that immersive experience can reflect upon and dissect. Furthermore, while habitus and identity have positive attributes of cultural unity, there is a negative side to them that differentiates people, which is not intrinsically a problem but becomes the material that hostility feeds. Therefore, greater empathy can be created by these alternative understandings of space and one's identity within it and other bodies.
机译:架构定义了体系与空间之间的关系。它是通过这些关系,对象主题层次结构形成,影响人类行为和栖息地1。由此,通过操纵感知,架构重新或者残疾对象主题关系,并首先通过初始身体图像分解社会栖息地。继续研究研究如何将沉浸式设计作为塑造“正常体验”的支持工具,以创造身体形象的扩展概念和空间和地点的新理解。它审查了沉浸机会如何造成集体的感觉。 “正常体验”限制和框架我们通过任意分配的社交镜头采用沉浸式经验可以反思和解剖。此外,虽然习惯和身份具有文化统一的积极属性,但它们有一个消极的一面,这些人有区分人,这不是内在的问题,而是成为敌对饲料的材料。因此,可以通过这些替代的空间理解和一个​​人的身份和其他机构的身份来创造更大的同理心。

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