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Design and Implementation on Gesture Recognition Game Controller

机译:手势识别游戏控制器的设计与实现

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It aims at enriching the gaming experience, setting the game free from the mouse and keyboard and converting the ordinary game into somatosensory game. Using motion capture technology, as the motion capture hardware monocular vision sensor, acquire the real-time movement of the moving object by the focus centroid algorithm to achieve the gesture recognition game controller. Experiments show that gesture recognition game controller designed in this paper is simple to operate, has real-time, high preparatory and takes up less system resources.
机译:它旨在丰富游戏体验,将游戏从鼠标和键盘中设置,并将普通游戏转换为躯体感觉游戏。使用运动捕获技术,作为运动捕获硬件单眼视觉传感器,通过聚焦质心算法获取移动物体的实时移动,实现手势识别游戏控制器。实验表明,在本文中设计的手势识别游戏控制器操作简单,具有实时,高准备,占用较少的系统资源。

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