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Modeling Contagion of Behavior in Friendship Networks as Coordination Games

机译:友谊网络中的行为蔓延为协调游戏

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It has been shown that humans are heavily influenced by peers when it comes to choice of behavior, norms, or opinions. In order to better understand and help to predict society's behavior, it is therefore desirable to design social simulations that incorporate representations of those network aspects. We address this topic, by investigating the performance of a coordination game mechanism in representing the diffusion of behavior for distinct data sets and diverse behaviors in children and adolescent social networks. We introduce a set of quality measurements in order to assess the adequacy of our simulations and find evidence that a coordination game environment could underlie some of the diffusion processes, while other processes may not be modeled coherently as a coordination game.
机译:已经表明,当谈到行为,规范或意见时,人类受到同行的严重影响。为了更好地理解和帮助预测社会的行为,因此希望设计包含这些网络方面的表示的社交模拟。我们通过调查协调游戏机制的表现在代表不同数据集和儿童和青少年社交网络中的不同行为的传播中的协调游戏机制来解决这一主题。我们介绍了一系列质量测量,以评估我们的模拟的充分性,并找到有证据表明协调游戏环境可能置于一些扩散过程,而其他过程可能不会作为协调游戏连续建模。

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