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Real-World Distance Reduction in a Virtual Reality-Based Wheelchair Simulation on Flat Surfaces

机译:基于虚拟现实的轮椅模拟的真实世界距离减少

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A virtual reality (VR)-based wheelchair simulator based on a combination of motions attainable by an electric-powered wheelchair and vection-inducing videos displayed on a head-mounted display has been proposed for patient rehabilitation and training. This simulator requires the actual physical distance traveled by the wheelchair and the distance traveled by the wheelchair in the virtual environment to be the same. This requirement limits the locations where users can use this simulator. We clarify the relationship between these distances and aim to reduce the physical distance required to perform VR-based wheelchair simulations. To this end, we conducted an experiment whereby participants drove a wheelchair on a flat ground at a constant speed and at a decreasing speed for 8 m. The experimental results showed that the required physical distance can be reduced by 30% and 20% using the constant speed and deceleration approaches, respectively. The results of this study are expected to contribute to the development of wheelchair simulators that require less space.
机译:基于可通过电动轮椅和培训显示在头戴式显示器上显示的动作的运动组合的虚拟现实(VR)的轮椅模拟器已经提出了患者康复和培训。该模拟器需要轮椅行进的实际物理距离,虚拟环境中的轮椅行驶的距离是相同的。此要求限制用户可以使用此模拟器的位置。我们阐明了这些距离之间的关系,并旨在减少执行基于VR的轮椅模拟所需的物理距离。为此,我们进行了一个实验,参与者以恒定的速度和8米的速度降低速度在平面上驾驶轮椅。实验结果表明,使用恒定速度和减速方法,所需物理距离可以减少30%和20%。预计本研究的结果将有助于开发需要更少空间的轮椅模拟器。

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