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A Study on Coordination of Exercise Difficulty in Cognitive Training System for Older Adults

机译:老年人认知培训系统运动难度协调研究

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We have been engaging in development of a cognitive training system based on a kind of match-up game with software agent on tablet devices. Several experiments have been conducted to evaluate characteristics of the system. The results have demonstrated that the software agent in the system which employs a reinforcement learning (RL) method could promote older adults' motivation to use it for a long term and habitual engagement in the cognitive training as well, although learning settings of the system should be refined to further improve its learning/adaptive performance. This paper reviews the state settings in the agent based on the previous experimental results and the users' comments, and revise the settings so that the system can provide with more suitable difficulty of the game depending on respective users' condition such as their degree of concentration or fatigue.
机译:我们一直从事基于一类与平板电脑设备上的软件代理的匹配游戏的认知培训系统的发展。已经进行了几个实验以评估系统的特征。结果表明,使用增强学习(RL)方法的系统中的软件代理可以促进老年人的动机,尽管系统的学习设置应该是应的学习设置,但也可以促进在认知培训中使用它的长期和习惯性参与。精制进一步提高学习/自适应性能。本文根据先前的实验结果和用户的评论,请审查代理中的状态设置,并修改设置,使系统可以根据相应的用户的浓度条件提供游戏的更适合难度或疲劳。

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