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Holographic stereogram using camera array in dense arrangement

机译:使用密集排列的相机阵列的全息立体图

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Holographic stereograms can display 3D objects by using ray information. To display high quality representations of real 3D objects by using holographic stereograms, relatively dense ray information must be prepared as the 3D object information. One promising method of obtaining this information uses a combination of a camera array and view interpolation which is signal processing technique. However, it is still technically difficult to synthesize ray information without visible error by using view interpolation. Our approach uses a densely arranged camera array to reduce this difficulty. Even though view interpolation is a simple signal processing technique, the synthesized ray information produced by this camera array should be adequate. We designed and manufactured a densely arranged camera array and used it to generate holographic stereograms.
机译:全息立体图可以使用射线信息显示3D对象。为了通过全息立体图显示真实3D对象的高质量表示,必须准备相对密集的射线信息作为3D对象信息。获得该信息的一种有前途的方法使用相机阵列和视图插值的组合,这是信号处理技术。但是,在技术上仍然难以通过使用视图插值来合成没有可见错误的射线信息。我们的方法使用密集排列的摄像机阵列来减少此难度。即使视图插值是一种简单的信号处理技术,由此相机阵列产生的合成光线信息也应足够。我们设计并制造了密集排列的相机阵列,并将其用于生成全息立体图。

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