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She makes me brave: The emergence of intimacy in gameplay

机译:她让我勇敢:游戏中亲密关系的出现

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This paper investigates the complex relationship betweenrnintimacy and play, and offers an empirical analysis of howrnintimacy emerges in a playful digital environment (i.e., Audition).rnAudition is a non-violent, non-fantasy dance battlernMultiplayer Online Game (MOG) that has many Asian andrnfemale players, and provides a sophisticated in-game marriagernsystem. Based on players' self-reports posted on publicrnonline forums and in-depth interview data from 35 Auditionrnplayers, this study shows that Audition marriage isrnmore than a playful game feature for many players. Instead,rnplayers experience genuine, meaningful intimate relationshipsrnthere, and consider their in-game marriage an emergentrnlearning process to satisfy their social and emotionalrnneeds. This study contributes to understanding interpersonalrndynamics forged around technological objects in digitalrnenvironments, which is important for designing Intimatern(Ubiquitous) Computing and the next generation of ICTs.
机译:本文研究了亲密性和游戏性之间的复杂关系,并提供了对在嬉戏的数字环境(即“试镜”)中出现亲密感的实证分析。审计是一种非暴力,非幻想的舞蹈战斗。多人在线游戏(MOG)有很多亚洲人女性玩家,并提供完善的游戏内婚姻系统。根据在publicrnonline论坛上发布的玩家自我报告以及来自35位Auditionrnplayers的深入访谈数据,这项研究表明,对于许多玩家而言,劲舞团的婚姻不仅仅是一种好玩的游戏功能。相反,玩家体验真正的,有意义的亲密关系,并将他们的游戏内婚姻视为满足他们社交和情感需求的紧急学习过程。这项研究有助于理解围绕数字环境中的技术对象锻造的人际动力学,这对于设计内在(泛在)计算和下一代ICT至关重要。

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