【24h】

Comparison of Optokinetic Scene Effects on the Somatogyral Illusion

机译:视动场景对躯体幻觉影响的比较

获取原文
获取原文并翻译 | 示例

摘要

The objective of this study was to determine during rotation the relative importance of a scene in achieving "visual dominance" over non-visual vestibular orientation inputs, e.g., otolith and semicircular canals. five visual scenes were presented, while rotating the subject (at three angular acceleratio nrates), to obtain the optkinetic reflex (OKR) and/or the vestibulo-ocular reflex (VOR) and perception of rotation. Teh onset itme and direction of rotation, as well as EOG and chair velocity were recorded. Adaptation times during rotation at constant angular velocity and during post-rotation were also recorded. Analysis of perceived times (onset, adaptation, and post-rotatory adaptation) with the EOG slow-phase velocity at respectively perceived times were analyzed using the SAS procedures Analysis of Variance (ANOVA) and General Linear Models (GLM). Basic hypotheses for the study were:"There are no differences in latencies for either onset time (L1), adaptation to rotation (L2), or adaptation to post rotatory motion (L4), between treatment conditions, or between Groups of subjects, or between acceleration rates, between constant rotation velocities, or between direction of rotatio." From the results, it was concluded that pilots are highly visually dependent; additionally, if there is a sensory conflict, a larger percentage of individuals (pilots) will follow visual perceptions even if the perception is incorrect. However, in sensory conflict conditions, with degraded visual scene individuals including pilots will revert to vestibular perception rather than visual perception (less visually coupled), approaching percentages as noted with a dark environment.
机译:这项研究的目的是确定旋转过程中场景相对于非视觉前庭方位输入(例如耳石和半圆形管)实现“视觉优势”的相对重要性。呈现五个视觉场景,同时旋转对象(以三个角加速度),以获得视动反射(OKR)和/或前庭眼反射(VOR)和旋转感知。记录发作时间和旋转方向,以及EOG和椅子速度。还记录了恒定角速度旋转过程中和旋转后过程中的适应时间。使用SAS程序方差分析(ANOVA)和通用线性模型(GLM)对分别在感知时间处EOG慢相速度的感知时间(开始,适应和旋转后适应)进行分析。该研究的基本假设是:“治疗条件之间或各组受试者之间的发作时间(L1),适应旋转(L2)或适应旋转后运动(L4)的潜伏期没有差异。在加速度之间,在恒定旋转速度之间或在旋转方向之间。”从结果可以得出结论,飞行员高度依赖视觉。此外,如果存在感官冲突,即使感知不正确,也会有较大比例的个人(飞行员)遵循视觉感知。但是,在感觉冲突的情况下,视力下降的人(包括飞行员)将恢复为前庭感知,而不是视觉感知(视觉耦合程度较低),接近黑暗环境中的百分比。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号