【24h】

Visual Discomfort in Stereoscopic Displays: A Review

机译:立体显示器中的视觉不适:综述

获取原文
获取原文并翻译 | 示例

摘要

Visual discomfort has been the subject of considerable research in relation to stereoscopic and autostereoscopic displays, but remains an ambiguous concept used to denote a variety of subjective symptoms potentially related to different underlying processes. In this paper we clarify the importance of various causes and aspects of visual comfort. Classical causative factors such as excessive binocular parallax and accommodation-convergence conflict appear to be of minor importance when disparity values do not surpass one degree limit of visual angle, which still provides sufficient range to allow for satisfactory depth perception in consumer applications, such as stereoscopic television. Visual discomfort, however, may still occur within this limit and we believe the following factors to be the most pertinent in contributing to this: (1) excessive demand of accommodation-convergence linkage, e.g., by fast motion in depth, viewed at short distances, (2) 3D artefacts resulting from insufficient depth information in the incoming data signal yielding spatial and temporal inconsistencies, and (3) unnatural amounts of blur. In order to adequately characterize and understand visual discomfort, multiple types of measurements, both objective and subjective, are needed.
机译:视觉不适一直是与立体和自动立体显示器有关的大量研究的主题,但是仍然是一个模棱两可的概念,用于表示可能与不同的潜在过程相关的各种主观症状。在本文中,我们阐明了视觉舒适度的各种原因和各个方面的重要性。当视差值不超过视角的一度极限时,诸如双眼视差过多和适应性-收敛性冲突之类的经典起因似乎显得次要,这仍然提供了足够的范围以在消费者应用(如立体视觉)中获得令人满意的深度感知电视。但是,在此范围内仍可能出现视觉不适,我们认为以下因素是造成这种不适的最主要因素:(1)对适应性-收敛性连接的需求过高,例如,在近距离观察时,深度快速运动;(2)由于传入数据信号中深度信息不足而导致的3D伪像,产生了空间和时间上的不一致,以及(3)异常量的模糊。为了充分表征和理解视觉不适,需要客观和主观的多种测量。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号