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Visual Importance- and Discomfort Region-Selective Low-Pass Filtering for Reducing Visual Discomfort in Stereoscopic Displays

机译:视觉重要性和不适区域选择低通滤波,可减少立体显示器中的视觉不适

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摘要

In human vision, the depth of focus (DOF) blur is important to perceive single binocular vision. Unfortunately, conventional stereoscopic displays cannot provide a natural DOF blur effect. Synthetic DOF blur that simulates the natural DOF blur effect could be useful for reducing the visual discomfort in stereoscopic displays. However, the incorrect introduction of artificial blur in the image might also have negative effects. This paper proposes a selective DOF blur technique that is applied only to local regions that induce high visual discomfort but are less visually important. We employ a visual importance analysis to obtain reasonable estimates of the areas/objects that are likely to be attended using saliency maps. After identifying the regions likely to cause discomfort because of excessive relative disparity, we apply low-pass filtering for the less-salient neighboring pixels of the discomfort regions. We demonstrate that the DOF blur simulation for less important background regions that induce visual discomfort is helpful in reducing the visual discomfort in stereoscopic viewing.
机译:在人类视觉中,焦深(DOF)模糊对于感知单目双目视觉非常重要。不幸的是,常规的立体显示器不能提供自然的DOF模糊效果。模拟自然DOF模糊效果的合成DOF模糊对于减少立体显示器的视觉不适感很有用。但是,错误地在图像中引入人为模糊也可能带来负面影响。本文提出了一种选择性自由度模糊技术,该技术仅适用于引起高度视觉不适但在视觉上不太重要的局部区域。我们使用视觉重要性分析来使用显着性地图获得可能要参加的区域/对象的合理估计。在识别出由于相对差异过大而可能引起不适的区域后,我们对不适区域的不太显眼的相邻像素应用了低通滤波。我们证明了对于不太重要的背景区域引起视觉不适的自由度模糊模拟有助于减少立体视觉中的视觉不适。

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