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Task Performance vs. Learning Outcomes: A Study of a Tangible User Interface in the Classroom

机译:任务绩效与学习成果:教室中有形用户界面的研究

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Tangible User Interfaces (TUIs) offer the potential to facilitate collaborative learning in new ways. This paper presents an empirical study that investigated the effects of a TUI in a classroom setting on task performance and learning outcomes. In the tangible condition, apprentices worked together around an interactive tabletop warehouse simulation using tangible inputs. In the paper condition, they performed the same activity with only paper and pens. Results showed that the tangible condition resulted in better task performance (more alternative solutions explored and better final solution) but did not affect learning outcomes, i.e. understanding of important concepts and applying them to a problem-solving question. We discuss reasons for this in terms of task structure and type, nature of tangible user interfaces and effective interaction requirements.
机译:有形用户界面(TUI)提供了以新方式促进协作学习的潜力。本文提出了一项实证研究,调查了课堂环境中TUI对任务绩效和学习成果的影响。在有形条件下,学徒们围绕使用有形输入的交互式桌面仓库模拟一起工作。在纸张状态下,他们只用纸和笔进行相同的活动。结果表明,有形条件导致更好的任务绩效(探索了更多的替代解决方案和更好的最终解决方案),但没有影响学习成果,即对重要概念的理解并将其应用于解决问题的问题。我们从任务结构和类型,有形用户界面的性质以及有效的交互要求方面讨论了造成这种情况的原因。

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