首页> 外文会议>Proceedings of the Human Factors and Ergonomics Society 2018 annual meeting >Social Skill Focuses of Virtual Reality Systems for Individuals Diagnosed with Autism Spectrum Disorder; A Systematic Review
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Social Skill Focuses of Virtual Reality Systems for Individuals Diagnosed with Autism Spectrum Disorder; A Systematic Review

机译:虚拟现实系统针对自闭症谱系障碍诊断者的社会技能重点;系统评价

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摘要

A systematic review of virtual reality (VR) systems for individuals diagnosed with autism spectrum disorder (ASD) is detailed. The aim of this proceeding is to determine which social skills focuses are most important and how their potential improvements should be measured. Following the PRISMA guidelines, 48 articles were identified, and a total of 12 articles that met the a priori criteria were given full review. All 12 studies aimed to train some social skill, but there was no agreement among which single theme was most essential. The ones that received the most attention were facial expression and emotion recognition, appropriate behaviors and responses, and initiating social interactions. Only 9 studies used direct measures to assess changes made as a result of the VR systems. The ones most commonly used were subjective measures and participants’ body movements and gestures. The collective impacts and limitations of the studies are presented, as well as implications for future work.
机译:详细介绍了针对患有自闭症谱系障碍(ASD)的个人的虚拟现实(VR)系统的系统综述。此过程的目的是确定重点关注哪些社交技能以及如何衡量其潜在改进。遵循PRISMA指南,确定了48篇文章,对符合先验标准的12篇文章进行了全面审查。所有12项研究旨在培养一些社交技能,但在哪一个主题最重要的问题上并没有达成一致。受到最多关注的是面部表情和情感识别,适当的行为和反应以及发起社交互动。只有9项研究使用直接措施来评估VR系统导致的变化。最常用的是主观测量以及参与者的身体动作和手势。介绍了研究的集体影响和局限性,以及对未来工作的影响。

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