1 Introduction
1.1 Background of the research
1.2 Purpose and significance of this research
1.3 The overall structure of the thesis
2 Literature Review
2.1 Game-based teaching
2.2 Related studies on game-based teaching abroad and at home
2.3 Theoretical Foundations of the Study
3 Research Design
3.1 Research questions
3.2 Research subjects
3.3 Research Instruments
3.4 Research Procedures
4 Data Analysis and Discussion
4.1 Comparison of the students’ attitude on game-based teaching
4.2 The influence of game-based teaching on students’ English proficiency
5 Conclusion
5.1 Major findings
5.2 Implications
5.3 Limitations and suggestions
参考文献
Appendix A
Appendix B
Appendix C
Appendix D
Appendix E
Appendix F
Appendix G
致谢
山西师范大学;