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Designing an adaptive coach in collaborative learning systems using service-oriented architecture.

机译:使用面向服务的体系结构设计协作学习系统中的自适应教练。

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摘要

Collaborative learning serves as an important part of e-learning to increase interactivity and accessibility to various learning resources. There are four main problems to be addressed in this learning context. First, there is a lack of user centered design and development of the collaborative learning system. Second, there exists a lack of effective coaching to support and improve the learning process. Third, traditionally, most of the functionalities in legacy collaborative learning systems, which can be reused, are being implemented as a standalone system. Heterogeneity occurs and integration is difficult due to platform dependency problems. Furthermore, the client and server paradigm, which does not practice time and cost efficiency, slows down user performance and system usage. In the decision of adopting service-oriented architecture to design the collaborative learning services, there is a lack of formal verification framework to verify various artifacts of service- oriented development in assuring the quality of the services developed. Fourth, in the process of invoking reusable functionalities (e.g. learning services, coaching services, and etc) in the distributed environment, users need personalized guidance in order to help them to achieve the learning goals according to the users' entry level and behaviour interactivity with the system. We enhance learning outcomes through identification and correlation between common and individual goals in the collaborative learning environment and increase the degree of coaching provided to students. Adaptive coaching can be provided through the incorporation of the cognitive apprenticeship model. The work also adopted and verified a reusable methodology in addressing reusability and interoperability problems. Common learning services can be designed platform-independently and can be integrated according to users' needs and levels. The approach highly addresses interoperability problems faced by current existing standalone learning systems. We also design an adaptive coach in a distributed environment, which is personalized to different user groups.
机译:协作学习是电子学习的重要组成部分,可提高交互性和各种学习资源的可访问性。在此学习环境中有四个主要问题要解决。首先,缺乏以用户为中心的协作学习系统的设计和开发。其次,缺乏有效的指导来支持和改善学习过程。第三,传统上,可重复使用的传统协作学习系统中的大多数功能都被实现为独立系统。由于平台依赖性问题,发生了异构性,并且集成困难。此外,没有实践时间和成本效率的客户端和服务器范例会减慢用户性能和系统使用率。在决定采用面向服务的体系结构设计协作学习服务的决策中,缺乏正式的验证框架来验证面向服务的开发的各种工件,以确保所开发服务的质量。第四,在分布式环境中调用可重用功能(例如学习服务,教练服务等)的过程中,用户需要个性化的指导,以帮助他们根据用户的入门水平和行为交互性来实现学习目标。系统。我们通过在协作学习环境中确定共同目标和个人目标之间的相互关系来提高学习成果,并提高为学生提供的指导程度。可以通过纳入认知学徒模型来提供自适应指导。这项工作还采用并验证了解决可重用性和互操作性问题的可重用方法。通用学习服务可以独立于平台进行设计,并且可以根据用户的需求和水平进行集成。该方法高度解决了当前现有的独立学习系统面临的互操作性问题。我们还在分布式环境中设计自适应教练,该教练针对不同的用户组进行了个性化设置。

著录项

  • 作者

    Fang Fang, Chua.;

  • 作者单位

    Multimedia University (Malaysia).;

  • 授予单位 Multimedia University (Malaysia).;
  • 学科 Instructional design.;Educational technology.
  • 学位 Ph.D.
  • 年度 2010
  • 页码 142 p.
  • 总页数 142
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

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