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Manifold learning for video-based human motion estimation.

机译:流形学习,用于基于视频的人体运动估计。

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摘要

This dissertation presents a generative model-based gait representation framework for video-based human motion estimation. In this work, we advocate an important new concept, gait manifold, which is used to capture the gait variability among different individuals and enables gait interpolation for an unknown subject from a limited training gaits. Specifically, we propose two manifold structures, a closed-loop and a torus, along which the continuous gait variable is defined. Both gait manifolds are used to develop visual gait generative models for human motion estimation.;The learning of the closed-loop gait manifold involves a non-linear tensor decomposition by which we can learn a kinematic gait generative model (KGGM) and a visual gait generative model (VGGM). KGGM and VGGM represent gait kinematics and appearances by a few latent variables, respectively. Then a new manifold learning technique is proposed to learn a closed-loop gait manifold by which KGGM and VGGM can be integrated together to estimate gait kinematics from gait appearances. Additionally, we extend this framework to the part-level gait modeling that involves two gait manifolds, one for the lower body and one for the upper-body. Experimental results show our algorithms are competitive with state-of-art algorithms considering that a single camera is used, and the part-level gait modeling further improves results.;The toroid joint gait-pose manifold (JGPM) is proposed to jointly represent the pose and gait factors into a single latent space that captures the motion variability across gaits and poses simultaneously. We propose a new Gaussian processes (GP) based dimensionality reduction (DR) algorithm to learn a torus-like JGPM that balances the desired manifold structure with the actual intrinsic structure among data. JGPM is further used to learn a visual gait generative model for motion estimation. Experimental results show that the proposed JGPM provides superior performance on human motion modeling compared with other GP-based methods, and the results on video-based motion estimation are also among the best in the literature.;The major contribution of this dissertation is on the structure-guided manifold learning. It is a critical issue when we are dealing with a sparse and unorganized (without explicit topology) data set and when the prior knowledge of the expected manifold structure is involved. This idea can be applied to other manifold learning applications that may be encumbered by a limited training data set without a clear topology.
机译:本文提出了一种基于视频的人体运动估计的基于生成模型的步态表示框架。在这项工作中,我们提倡一个重要的新概念,步态歧管,该概念可用于捕获不同个体之间的步态变异性,并能够从有限的训练步态中对未知对象进行步态插值。具体来说,我们提出了两个流形结构,一个闭环和一个环面,沿着它们定义了连续步态变量。两个步态流形都用于开发用于人类运动估计的视觉步态生成模型。闭环步态流形的学习涉及非线性张量分解,通过该张量分解,我们可以学习运动步态生成模型(KGGM)和视觉步态生成模型(VGGM)。 KGGM和VGGM分别通过一些潜在变量表示步态运动学和外观。然后提出了一种新的流形学习技术来学习闭环步态流形,通过该技术可以将KGGM和VGGM集成在一起,以从步态出现估计步态运动学。此外,我们将此框架扩展到涉及两个步态歧管的零件级步态建模,一个用于下半身,一个用于上半身。实验结果表明,考虑到使用单个摄像头,我们的算法与最新算法具有竞争性,并且部分步态建模进一步改善了结果。提出了环形关节步态-姿势流形(JGPM)来共同表示姿势和步态因素进入单个潜在空间,该空间捕获跨步态和姿势的运动变异性。我们提出了一种新的基于高斯过程(GP)的降维(DR)算法,以学习类似于圆环的JGPM,该JGPM平衡了所需的流形结构与数据之间的实际固有结构。 JGPM还用于学习运动估计的视觉步态生成模型。实验结果表明,与其他基于GP的方法相比,所提出的JGPM在人体运动建模上具有优越的性能,基于视频的运动估计结果也是文献中最好的。结构指导的流形学习。当我们处理稀疏且无组织的(没有显式拓扑)数据集时,以及涉及到预期的流形结构的先验知识时,这是一个关键问题。这个想法可以应用到其他复杂的学习应用程序中,这些应用程序可能会受到有限的训练数据集的困扰,而没有清晰的拓扑。

著录项

  • 作者

    Zhang, Xin.;

  • 作者单位

    Oklahoma State University.;

  • 授予单位 Oklahoma State University.;
  • 学科 Engineering Electronics and Electrical.;Computer Science.
  • 学位 Ph.D.
  • 年度 2011
  • 页码 165 p.
  • 总页数 165
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

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