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An Educational Board Game to Assist PharmD Students in Learning Autonomic Nervous System Pharmacology

机译:一个教育性棋盘游戏可帮助PharmD学生学习自主神经系统药理学

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摘要

>Objective. To examine whether playing a board game can assist PharmD students in learning autonomic nervous system (ANS) pharmacology.>Design. Of 72 students enrolled in a required second-year pharmacology course, 22 students volunteered to play the board game, which was followed by an in-class examination consisting of 42 ANS questions (ANSQs) and 8 control questions (CTLQs). Participants were given a pretest and a posttest to assess immediate educational improvement. Participants’ scores for pretest, posttest, in-class examination, and ANSQs were compared. Also, scores for examination, ANSQs, and CTLQs were compared between board game participants (PART) and nonparticipating classmates (NPART).>Assessment. Board game participants scored progressively higher between the pretest, posttest, examination, and ANSQs. Additionally, PART scores were higher than NPART scores for examination and ANSQs. Difference between PART and NPART CTLQ scores was not significant.>Conclusion. A board game can assist PharmD students in learning ANS pharmacology.
机译:>目标。研究棋盘游戏是否可以帮助PharmD学生学习自主神经系统(ANS)药理学。>设计。在72名需要第二年药理学的学生中课程中,有22名学生自愿参加了棋盘游戏,随后是由42个ANS问题(ANSQ)和8个控制问题(CTLQ)组成的课堂考试。参与者进行了前测和后测,以评估立即的教育水平。比较了参与者的测试前,测试后,课堂考试和ANSQ得分。此外,比较了棋盘游戏参与者(PART)和非参与同学(NPART)的考试,ANSQ和CTLQ得分。>评估。棋盘游戏参与者在测验前,测验,考试和ANSQ。此外,PART评分高于NPART考试和ANSQ评分。 PART和NPART CTLQ得分之间的差异不显着。>结论。棋盘游戏可以帮助PharmD学生学习ANS药理学。

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