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Augmented Reality as a Resource for Improving Learning in the Physical Education Classroom

机译:增强现实作为改善体育课堂学习的资源

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摘要

Recently, there has been a proliferation of technopedagogical practices, based on the application of active teaching and learning processes through the use of information and communication technologies (ICT). The main objective of this work is to analyse the impact of training action through the use of augmented reality in physical education for the development and acquisition of spatial orientation, as opposed to more traditional training based on the exhibition method. The methodology developed is quantitative, through a quasi-experimental design post-test in 140 high school students in the field of physical education. The results indicate that all of the dimensions show a very high, significant relationship. The greatest difference in average is observed in motivation. In contrast, the smallest difference, although significant, is observed in the grades given by the teachers themselves. It can be concluded that the method of teaching through augmented reality is effective in teaching high school students in the subject of physical education, especially for the acquisition of spatially oriented content.
机译:近来,基于通过使用信息和通信技术(ICT)进行主动教学过程的技术教学方法的泛滥。这项工作的主要目的是通过在体育中使用增强现实来发展和获取空间定向,而不是基于展示方法的传统训练,来分析训练动作的影响。通过在体育领域的140名高中生进行的准实验设计后测,开发的方法是定量的。结果表明,所有尺寸都显示出非常高的显着关系。平均动机的最大差异是最大的。相反,在教师自己给定的年级中观察到最小差异,尽管差异很大。可以得出结论,通过增强现实进行教学的方法对于体育课中的高中生教学尤其是获得空间定向内容的教学是有效的。

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