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Integrated design of flight simulator motion cueing systems

机译:飞行模拟器运动提示系统的集成设计

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An advanced design process applicable to the specification of flight simulator cueing systems is presented in this paper. This process is based on the analysis of the pilot-vehicle control loop by using a pilot model incorporating both visual and vestibular feedback, and the aircraft dynamics. After substituting the model for the simulated aircraft, the analysis tools are used to adjust the washout filter parameters with the goal of restoring pilot control behaviour. This process allows the specification of the motion cueing algorithm. Then, based on flight files representative of the operational flight envelope, the required motion system space is determined. The motion-base geometry is established based on practical limitations, as well as criteria for the stability of the platform with respect to singular conditions. With this process the characteristics of the aircraft, the tasks to be simulated, and the missions themselves are taken into account in defining the simulator motion cueing system.
机译:本文提出了适用于飞行模拟器提示系统规范的高级设计过程。该过程基于对飞行员控制回路的分析,方法是使用结合了视觉和前庭反馈以及飞机动力学的飞行员模型。将模型替换为模拟飞机后,分析工具将用于调整冲刷过滤器参数,以恢复飞行员的控制行为。此过程允许指定运动提示算法。然后,基于代表运行飞行包络线的飞行文件,确定所需的运动系统空间。基于实际限制以及基于平台在奇异条件下的稳定性的标准来建立基于运动的几何形状。通过此过程,在定义模拟器运动提示系统时会考虑飞机的特性,要模拟的任务以及任务本身。

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