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Computer Graphics 101

机译:计算机图形学101

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If you've ever used a hand-held PDA or cell phone, then you understand how the quality of a graphics system can make or break a product's usefulness. In this article, Chris provides you with an in-depth look at graphics programming, which is just the information you'll need to take your embedded designs to the next level. Humans are visual creatures, and most software utilizes some sort of visual output system. The system might be a simple blinking LED, a small text LCD front panel, or a complex high-resolution VGA canvas. Like everything else, graphics systems get smaller, cheaper, and more powerful every day. Take a look at the graphic displays on hand-held PDAs, cell phones, and portable game consoles―many PDAs use full-color VGA graphics or better. In the embedded market, VGA LCD screens are becoming extremely price-effective. Many SBC solutions now offer VGA output to a standard monitor.
机译:如果您曾经使用过手持PDA或手机,那么您将了解图形系统的质量如何影响或破坏产品的实用性。在本文中,Chris为您提供了对图形编程的深入了解,这只是使嵌入式设计更上一层楼所需的信息。人类是视觉生物,大多数软件都使用某种视觉输出系统。该系统可能是一个简单的闪烁LED,一个小的文本LCD前面板或一个复杂的高分辨率VGA画布。像其他所有内容一样,图形系统每天都变得更小,更便宜,更强大。看一看手持PDA,手机和便携式游戏机上的图形显示-许多PDA使用全彩色VGA图形或更好的图形。在嵌入式市场中,VGA LCD屏幕的价格正变得越来越高。现在,许多SBC解决方案都将VGA输出提供给标准显示器。

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