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Public Review for Cooperative Group Provisioning with Latency Guarantees in Multi-Cloud Deployments

机译:多云部署中具有延迟保证的合作组配置的公共审查

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摘要

Rich interactive applications on the Internet require low latency communication in order to deliver a responsive user experience. This problem is compounded when multiple users interact in an application where the user with the highest delay (i.e., lag) causes a drop in quality of experience (QoE) for the rest of the group. Large organizations, with the luxury of private infrastructure, can place this infrastructure (e.g., proxies, VPNs) close to the end user in order to mitigate high network latencies. However, smaller-scale applications do not have this ability. In this paper, the authors consider the challenge of reducing latency for small-scale Internet applications, namely those without the ability to place data centers/physical resources near to the users. In this context, the authors explore challenges of deploying Internet services across multiple cloud providers. They show that, for small-scale applications, it is possible to trade off latency and cost, even in multi-cloud deployments. They further expand their analysis to consider provisioning for interactive group applications. In this setting, the authors formulate the "Cooperative Group Provisioning" (CGP) problem which aims to bound latency and minimize costs for group applications. The authors prove that it is NP-hard to even approximate within a constant factor the optimal solution to CGP and present and evaluate a greedy algorithm to solve the problem. The reviewers agree that the problem tack-led in this paper is an important one, especially given the rise of collaborative online applications. It also raises interesting questions for future work about how to adapt the proposed greedy algorithm to a distributed or online setting.
机译:Internet上的丰富交互式应用程序需要低延迟通信,才能提供响应式用户体验。当多个用户在应用程序中进行交互时,此问题会更加复杂,在该应用程序中,具有最高延迟(即滞后)的用户会导致其余组的体验质量(QoE)下降。具有私有基础设施的奢侈的大型组织可以将该基础设施(例如代理,VPN)放置在最终用户附近,以减轻高网络延迟。但是,较小规模的应用程序不具备此功能。在本文中,作者考虑了减少小型Internet应用程序(即那些无法将数据中心/物理资源放置在用户附近的功能)的延迟所面临的挑战。在这种情况下,作者探讨了跨多个云提供商部署Internet服务的挑战。他们表明,对于小型应用程序,即使在多云部署中,也可以权衡延迟和成本。他们进一步扩展了分析范围,以考虑为交互式组应用程序进行配置。在这种情况下,作者提出了“协作组配置”(CGP)问题,该问题旨在限制延迟并最大程度地降低组应用程序的成本。作者证明,即使在恒定因子内近似估计CGP的最优解并提出和评估贪婪算法来解决问题也是NP难的。审稿人同意,本文所解决的问题是一个重要的问题,特别是考虑到协作在线应用程序的兴起。它还为将来的工作提出了有趣的问题,涉及如何使所提出的贪婪算法适应分布式或在线环境。

著录项

  • 来源
    《Computer communication review》 |2015年第3期|4-4|共1页
  • 作者

    Phillipa Gill;

  • 作者单位

    Stony Brook University, USA;

  • 收录信息 美国《科学引文索引》(SCI);
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

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