As an undergraduate studying scenic design in the early 1990s, I once spent 20 or more hours creating a physical model for a director—meticulously gluing, cutting, painting, and texturing. At the first design meeting, when I proudly displayed my creation, the director looked at it and said, "But what if we took this," as she ripped a balcony from one wall, "and put it over here?" as she stuck the piece on an opposite wall with her chewing gum.
展开▼