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首页> 外文期刊>Computers in Human Behavior >Sex role stereotyping is hard to kill: A field experiment measuring social responses to user characteristics and behavior in an online multiplayer first-person shooter game
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Sex role stereotyping is hard to kill: A field experiment measuring social responses to user characteristics and behavior in an online multiplayer first-person shooter game

机译:性别角色定型观念难以消除:一项在线多人在线第一人称射击游戏中,衡量社会对用户特征和行为的社会反应的现场实验

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摘要

Sex role stereotyping by players in first-person shooter games and other online gaming environments may encourage a social environment that marginalizes and alienates female players. Consistent with the social identity model of deindividuation effects (SIDE), the anonymity of online games may engender endorsement of group-consistent attitudes and amplification of social stereotyping, such as the adherence to gender norms predicted by expectations states theory. A 2 × 3 × 2 virtual field experiment (N - 520) in an online first-person shooter video game examined effects of a confederate players' sex, communication style, and skill on players' compliance with subsequent online friend requests. We found support for the hypothesis that, in general, women would gain more compliance with friend requests than men. We also found support for the hypothesis that women making positive utterances would gain more compliance with friend requests than women making negative utterances, whereas men making negative utterances would gain more compliance with friend requests than men making positive utterances. The hypothesis that player skill (i.e., game scores) would predict compliance with friend requests was not supported. Implications for male and female game players and computer-mediated communication in online gaming environments are discussed.
机译:在第一人称射击游戏和其他在线游戏环境中,玩家对性别角色的陈规定型观念可能会鼓励一种社会环境,使女性玩家边缘化和疏远。与去个体化效应(SIDE)的社会认同模型一致,网络游戏的匿名性可能会引起群体一致态度的认可和社会定型观念的放大,例如遵守期望状态理论所预测的性别规范。在线第一人称射击游戏中的2×3×2虚拟场实验(N-520)研究了同盟玩家的性别,沟通方式和技能对玩家遵守后续在线好友请求的影响。我们发现以下假设的支持:在一般情况下,女性比男性更能满足朋友的要求。我们还发现以下假设的支持:做出正面言语的女性比做出负面言语的女性更能遵守朋友的要求,而做出负面言语的男人比做出正面言语的男性更能遵守朋友的要求。不支持玩家技能(即游戏得分)可以预测是否符合好友请求的假设。讨论了男性和女性游戏玩家以及在线游戏环境中计算机介导的通信的含义。

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