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The science of computing: shaping a discipline

机译:计算科学:塑造学科

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What is computer science? Is it art, science, engineering, or mathematics? This book attempts to define "computer science" and lay the groundwork for making it a discipline on its own. Specifically, the book addresses the following: What is the identity of computing and can computing be regarded as a scientific discipline? It is very difficult to shape a discipline. This means to set its fundamental core, describe its principles, and refine the basis of its manifestation. So, in order to shape the computing discipline, the author relies on three well-shaped disciplines: mathematics, engineering, and science. He explains them thoroughly in the first part of the book. Then, he builds analogies between each of these disciplines with the computing discipline. For instance, in Part 2, he makes a comparison between mathematics and computing-what they have in common and how they differ. In Part 3, the author tackles the technical aspect of computing from an engineering point of view. Both computer hardware engineering and computer software engineering are investigated. In Part 4, the most important part of the book, computing as science is revealed.
机译:什么是计算机科学?是艺术,科学,工程还是数学?本书试图定义“计算机科学”并为使其成为一门学科奠定基础。具体而言,该书涉及以下内容:计算的身份是什么,可以将计算视为一门科学学科吗?塑造学科非常困难。这意味着要设置其基本核心,描述其原理并完善其体现的基础。因此,为了塑造计算学科,作者依赖于三个形态良好的学科:数学,工程学和科学。他在本书的第一部分中对它们进行了详尽的解释。然后,他在每个学科与计算学科之间建立了类比。例如,在第2部分中,他比较了数学和计算-它们之间的共同点以及它们之间的区别。在第3部分中,作者从工程学的角度处理计算的技术方面。研究了计算机硬件工程和计算机软件工程。在本书的第4部分中,最重要的部分揭示了作为科学的计算。

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