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Schemata, gambits and precedent: some factors in design expertise

机译:架构,康马艇和先例:设计专业知识中的一些因素

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摘要

The paper begins by outlining some methodological problems, concluding that to understand design expertise we will need to recognise that such practice includes the roles of teams, communication and shared experiences and understandings. It explores the significance of experience in expertise focussing on the way precedent stored in the form of episodic schemata is used by experts to recognise design situations for which gambits are available. The paper combines evidence from new empirical data on the perception of drawings with interviews with expert designers and research on expertise from other cognitive fields. The paper concludes that design expertise cannot be understood by studying actions alone but that our research needs to concentrate on perception and recognition and that we will have to examine conversations and memories as much as drawings.
机译:本文首先概述了一些方法论问题,结论是要了解设计专业知识,我们需要认识到这种做法包括团队,沟通和共享经验和理解的角色。它探讨了专业知识经验的重要性,这些专业人员在储存以弹性模式的形式中的先例被专家使用,以识别出甘蓝的设计情况。本文将来自新实证数据的证据与关于与专家设计师的访谈的看法以及来自其他认知领域的专业知识的研究。本文的结论是,通过研究行动,无法理解设计专业知识,但我们的研究需要专注于感知和认可,我们将不得不检查与图纸一样多的对话和记忆。

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