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Reconstruction of kinect sensor?¢????s depth maps based on inpainting and CS theory

机译:基于修复和CS理论的Kinect传感器深度图的重建

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The Microsoft’s Kinect sensor can generate a real-time dense depth map of a indoor scene and relatively commercial available. However, there are some artifacts like holes, instability of the raw input data which seriously affect the application. In this paper,by using inpainting algorithm and CS theory which enable the kinect generate a dense depth map, the large holes be inpainted without blurring between foreground and background and the edges of the objects are sharpened. Experiments on captured data including complex foreground objects and large areas of missing values demonstrate the effectiveness of the method.
机译:微软的Kinect传感器可以生成室内场景的实时密集深度图,并且可以在商业上使用。但是,有一些伪像,例如漏洞,原始输入数据的不稳定性,这会严重影响应用程序。本文使用修复算法和CS理论使Kinect生成密集的深度图,从而修复了大孔,而前景和背景之间没有模糊,并且对对象的边缘进行了锐化。对包含复杂前景对象和大面积缺失值的捕获数据进行的实验证明了该方法的有效性。

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