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Computing Spatio-Temporal Multiple View Geometry from Mutual Projections of Multiple Cameras

机译:从多台摄像机的相互投影计算时空多视图几何

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The spatio-temporal multiple view geometry can represent the geometry of multiple images in the case where non-rigid arbitrary motions are viewed from multiple translational cameras. However, it requires many corresponding points and is sensitive to the image noise. In this paper, we investigate mutual projections of cameras in four-dimensional space and show that it enables us to reduce the number of corresponding points required for computing the spatio-temporal multiple view geometry. Surprisingly, take three views for instance, we no longer need any corresponding point to calculate the spatio-temporal multiple view geometry, if all the cameras are projected to the other cameras mutually for two time intervals. We also show that the stability of the computation of spatio-temporal multiple view geometry is drastically improved by considering the mutual projections of cameras.
机译:在从多个平移相机观看非刚性任意运动的情况下,时空多视图几何可以表示多个图像的几何。但是,它需要许多对应点,并且对图像噪声敏感。在本文中,我们研究了相机在四维空间中的相互投影,并表明它使我们能够减少计算时空多视图几何所需的对应点数。令人惊讶地,以三个视图为例,如果所有摄像机在两个时间间隔内相互投影到其他摄像机,则不再需要任何对应点来计算时空多视图几何。我们还表明,通过考虑相机的相互投影,可以大大提高时空多视图几何的计算稳定性。

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