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首页> 外文期刊>Electronic Journal of Information Technology in Construction >Virtual worlds as a constructivist learning platform: evaluations of 3D virtual worlds on design teaching and learning
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Virtual worlds as a constructivist learning platform: evaluations of 3D virtual worlds on design teaching and learning

机译:虚拟世界作为建构主义学习平台:对3D虚拟世界在设计教学方面的评估

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With the recent developments in information and communication technologies, 3D virtual worlds have the potential to make a major contribution to design education as a constructivist learning environment. Considering the changing trend in design education, we have been employing virtual world technologies in our design teaching, allowing students to collaborate within the 3D virtual environments such as Second Life (www.secondlife.com) and Active Worlds (www.activeworlds.com), which support synchronized design communication and real-time 3D modeling. This paper reports our teaching experience and the students’ learning experience, based on team-based design and communication skills-building in 3D virtual worlds and presents the challenges faced by design education when utilizing such environments. In this paper, we firstly provide a critical analysis of various design learning and teaching features in 3D virtual environments as constructivist learning environments, and secondly consider the core skills and cognitive processes involved when designing and learning in 3D virtual worlds.
机译:随着信息和通信技术的最新发展,3D虚拟世界有潜力为将教育设计为建构主义学习环境做出重大贡献。考虑到设计教育的变化趋势,我们在设计教学中一直采用虚拟世界技术,使学生可以在3D虚拟环境中进行协作,例如Second Life(www.secondlife.com)和Active Worlds(www.activeworlds.com) ,它支持同步设计通信和实时3D建模。本文基于在3D虚拟世界中基于团队的设计和沟通技巧的构建,报告了我们的教学经验和学生的学习经验,并提出了在使用此类环境时进行设计教育所面临的挑战。在本文中,我们首先对3D虚拟环境中的各种设计学与教功能(作为建构主义学习环境)进行批判性分析,其次考虑在3D虚拟世界中进行设计和学习时涉及的核心技能和认知过程。

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