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Authorization and governance in virtual worlds

机译:虚拟世界中的授权和治理

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Although a variety of formal and informal mechanisms govern behavior in virtual worlds, the proprietors of such worlds increasingly have relied upon formal legal claims to sanction undesired user behavior. A range of such legal claims might be asserted in different factual situations: copyright infringement, or trespass to computers, or circumvention of technical protections. But each of these claims relies upon the authorization status of the targeted user. Authorization is largely an incident of the virtual world proprietor's Terms of Service (ToS). Thus, the ToS is increasingly regarded as a license to access the proprietor's servers; violation of the ToS annuls authorization to access the servers. The result is that any misbehavior by users, in violation of the ToS, can be recast as a violation of copyright, or trespass, or technical circumvention laws, even if the undesired behavior has little bearing on the variety legal claim asserted. This mutation of legal claims is troubling, not only from the standpoint of legal policy, but as a social policy to govern virtual worlds.
机译:尽管各种各样的正式和非正式机制控制着虚拟世界中的行为,但这些世界的所有者越来越依赖正式的法律主张来制裁不良用户行为。可能会在不同的事实情况下主张一系列此类法律主张:侵犯版权,侵入计算机或规避技术保护。但是,这些声明中的每一个都依赖于目标用户的授权状态。授权在很大程度上是虚拟世界所有人的服务条款(ToS)的事件。因此,ToS越来越多地被视为访问所有者服务器的许可。违反了ToS废止访问服务器的授权。结果是,用户的任何违反行为准则的不当行为都可以作为侵犯版权,侵入或技术规避法律的行为予以重铸,即使这种不良行为与所主张的各种法律主张关系不大。法律主张的这种变化令人不安,这不仅是从法律政策的角度来看,而且是作为管理虚拟世界的社会政策。

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