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首页> 外文期刊>Frontiers in Aging Neuroscience >A randomized controlled trial of brain training with non-action video games in older adults: results of the 3-month follow-up
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A randomized controlled trial of brain training with non-action video games in older adults: results of the 3-month follow-up

机译:老年人进行非动作视频游戏进行脑训练的随机对照试验:3个月随访结果

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摘要

This randomized controlled study (ClinicalTrials.gov NCT02007616) investigated the maintenance of training effects of 20 1-hr non-action video game training sessions with selected games from a commercial package on several age-declining cognitive functions and subjective wellbeing after a 3-month no-contact period. Two groups of cognitively normal older adults participated in both the post-training (posttest) and the present follow-up study, the experimental group who received training and the control group who attended several meetings with the research team during the study but did not receive training. Groups were similar at baseline on demographics, vocabulary, global cognition, and depression status. Significant improvements in the trained group, and no variation in the control group had been previously found at posttest, in processing speed, attention and visual recognition memory, as well as in two dimensions of subjective wellbeing. In the current study, improvement from baseline to 3 months follow-up was found only in wellbeing ( Affection and Assertivity dimensions) in the trained group whereas there was no change in the control group. Previous significant improvements in processing speed, attention and spatial memory become non-significant after the 3-month interval. Training older adults with non-action video games enhanced aspects of cognition just after training but this effect disappeared after a 3-month no-contact follow-up period. Cognitive plasticity can be induced in older adults by training, but to maintain the benefits periodic boosting sessions would be necessary.
机译:这项随机对照研究(ClinicalTrials.gov NCT02007616)调查了20个小时的1个小时非动作视频游戏训练课程与精选游戏的维持效果,这些训练来自一个商业软件包,对3个月后年龄下降的认知功能和主观幸福感的影响无接触期。两组认知正常的成年人都参加了训练后(后测)和本次随访研究,实验组接受了培训,对照组参加了研究期间与研究小组的几次会议,但没有收到训练。在人口统计学,词汇,整体认知和抑郁状态方面,各组的基线相似。在训练后的小组中,训练后的速度,注意力和视觉识别记忆以及主观幸福感的两个方面都没有显着改善,而对照组在测试后没有变化。在本研究中,仅在训练组的幸福感(情感和自信维度)上发现从基线到3个月随访的改善,而对照组没有变化。在3个月的间隔之后,以前在处理速度,注意力和空间记忆方面的显着改善变得不重要。训练后,立即通过非动作视频游戏对老年人进行训练可增强认知能力,但在3个月的非接触式随访期后,这种效果消失了。可以通过培训在老年人中诱发认知可塑性,但要保持这种益处,有必要定期进行强化训练。

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