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Microsimulations of Arching, Clogging, and Bursty Exit Phenomena in Crowd Dynamics

机译:人群动力学中拱起,堵塞和爆裂出口现象的微观模拟

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We present in this paper the behavior of an artificial agent who is a member of a crwod. ?The behavior is based on the social comparison theory, as well as the trajectory mapping towrds an agent's field of vision. The crowd of artificial agents were able to exhibit arching, clogging, and bursty exit rates. We were also able to observe a new phenomenon we call double arching, which happens towards the end of the simulation, and whose onset is exhibited by a "calm" density graph within the exit passage. The density graph is usually bursty at this area. Because of these exhibited phenomena, we can use these agents with high confidence to perform microsimulation studies for modeling the behavior of humans and objects in very realistic ways.
机译:我们在本文中介绍了人工繁殖者的行为。行为基于社会比较理论以及轨迹映射来扭曲特工的视野。大量的人造制剂能够表现出拱形,堵塞和爆裂的出口速率。我们还能够观察到一种称为双重拱形的新现象,该现象在模拟结束时发生,并且其发作由出口通道内的“平静”密度图显示。密度图通常在该区域是突发性的。由于出现了这些现象,我们可以非常有信心地使用这些代理进行微观模拟研究,从而以非常现实的方式对人类和物体的行为进行建模。

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