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Depth perception in color-interlaced stereoscopic 3D displays

机译:彩色隔行立体3D显示器中的深度感知

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Most stereo displays in everyday use employ temporal interlacinga??temporally alternating presentationa??to deliver different images to the eyes. This yields a temporal disparity between the left and right eyes. The brain interprets this as a spatial disparity thereby yielding a distortion in perceived depth (Mach-Dvorak effect). We asked whether this effect can be minimized by using color interlacing to present images to the eyes. In the first half of a frame, the green channel is presented to the left eye and the red and blue channels to the right eye. In the second half, the channels are reversed: green to right eye, red and blue to left. With a desaturated stimulus, both eyes are stimulated in both half frames, so luminance variation is greatly reduced. If the visual system computes disparity from luminance, color interlacing should significantly reduce depth distortions. If it computes disparity in part from chromatic information, two objects at different depths should be perceived, one caused by temporal disparity in green and the other caused by the opposite disparity in red and blue. We performed psychophysical experiments to determine how color interlacing affects the Mach-Dvorak effect. The stimulus consisted of disks rotating on a circular path. The plane of rotation was nominally frontoparallel, but when depth distortion occurred, it appeared slanted. We added a disparity gradient to eliminate the perceived slant and that gradient quantified the distortion. We presented different colors, varying in hue and saturation. When the exchanges were isoluminant, no depth distortion was observed. When they were non-isoluminant, distortion was observed and its magnitude was proportional to the luminance change. The results show that disparity is measured from luminance variation and that display protocols that minimize the luminance variation at each eye yield reduced distortions in perceived depth.
机译:在日常使用中,大多数立体声显示器采用时间交错,即时间交替呈现,以将不同的图像传递到眼睛。这在左眼和右眼之间产生了时间上的差异。大脑将其解释为空间差异,从而产生感知深度的失真(马赫-德沃拉克效应)。我们询问是否可以通过使用色彩交错将图像呈现给眼睛来最大程度地减小这种影响。在帧的前半部分,绿色通道显示在左眼,红色和蓝色通道显示在右眼。在下半部分,通道反转:绿色到右眼,红色和蓝色到左。借助去饱和刺激,两只眼睛在两个半帧中都会受到刺激,因此亮度变化会大大降低。如果视觉系统计算出与亮度的视差,则彩色隔行扫描应显着减少深度失真。如果它部分地从色度信息计算出视差,则应该感知到处于不同深度的两个对象,一个是绿色的时间视差引起的,另一个是红色和蓝色的相对视差引起的。我们进行了心理物理实验,以确定色彩隔行如何影响Mach-Dvorak效果。刺激包括在圆形路径上旋转的圆盘。旋转平面名义上是正面平行的,但是当深度变形发生时,它似乎是倾斜的。我们添加了视差梯度以消除感知到的倾斜,并且该梯度量化了失真。我们呈现了不同的颜色,色调和饱和度各不相同。当交换是等光源时,没有观察到深度失真。当它们是非绝缘体时,观察到畸变,其大小与亮度变化成正比。结果表明,视差是通过亮度变化测量的,并且使每只眼睛的亮度变化最小的显示协议可减少感知深度的失真。

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