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Enhancing collaborative learning in Web 2.0-based e-learning systems: A design framework for building collaborative e-learning contents

机译:在基于Web 2.0的电子学习系统中增强协作学习:用于构建协作式电子学习内容的设计框架

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摘要

Today, the implication of Web 2.0 technologies in e-learning allows envisaging new teaching and learning forms, advocating an important place to the collaboration and social interaction. However, in e-learning systems, learn in a collaborative way is not always so easy because one of the difficulties when arranging e-learning courses can be that these courses are not adapted to this type of learning based on collaboration. In most of time, these courses are constructed individually, a way that does not stimulate collaborative and social learning. This work is at the heart of this issue. It seeks to find conceptual solutions for computer design and development of pedagogical knowledge, which should be in adequacy with current e-learning practices based on Web 2.0 features: collaborative e-learning. Thus, this paper presents a process of online and collaborative design-development of e-learning contents as concept maps, process which takes place in an online environment. The novel aspect of this approach is that the content generated following the proposed process is becoming less the product of a single author, but this is the result of a team work, and is adapted to collaborative e-learning practices. The paper describes the proposed process, presents the architecture of the implemented environment and exposes the adopted technical choices. The paper presents also the results of the experimentation of the framework in a realistic situation, which is based on the analysis of collected traces of a group of teachers (n = 30). The results found validate the interest of teachers involved toward the proposed approach.
机译:如今,Web 2.0技术在电子学习中的含义允许设想新的教学形式,倡导协作和社交互动的重要场所。但是,在电子学习系统中,以协作的方式学习并不总是那么容易,因为安排电子学习课程的困难之一可能是这些课程不适合基于协作的这种学习方式。在大多数情况下,这些课程都是单独构建的,这种方式不会刺激协作学习和社交学习。这项工作是此问题的核心。它寻求找到用于计算机设计和教学知识开发的概念性解决方案,这些解决方案应与基于Web 2.0功能(协作电子学习)的当前电子学习实践相适应。因此,本文提出了一个在线和协作设计的过程,作为概念图的电子学习内容的开发,该过程发生在在线环境中。这种方法的新颖之处在于,按照建议的过程生成的内容越来越少了单个作者的产品,但这是团队合作的结果,并且适合于协作式电子学习实践。本文介绍了拟议的过程,介绍了已实现环境的体系结构,并揭示了所采用的技术选择。本文还介绍了在现实情况下该框架的实验结果,该结果基于对一组教师(n = 30)收集的痕迹的分析。发现的结果证实了教师对拟议方法的兴趣。

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