首页> 外文期刊>Emerging Topics in Computing, IEEE Transactions on >Mapping Learning and Game Mechanics for Serious Games Analysis in Engineering Education
【24h】

Mapping Learning and Game Mechanics for Serious Games Analysis in Engineering Education

机译:映射学习和游戏机制,进行工程教育中的严肃游戏分析

获取原文
获取原文并翻译 | 示例
           

摘要

In a world where students are increasing digitally tethered to powerful, always on mobile devices, new models of engagement and approaches to teaching and learning are required from educators. Serious games (SGs) have proved to have instructional potential, but there is still a lack of methodologies and tools not only for their design but also to support the game analysis and assessment. This paper explores the use of SG to increase student engagement and retention. The development phase of the Circuit Warz game is presented to demonstrate how electronic engineering education can radically be reimagined to create immersive, highly engaging learning experiences that are problem-centered and pedagogically sound. The learning mechanics-game mechanics framework for the SG game analysis is introduced and its practical use in an educational game design scenario is shown as a case study.
机译:在当今世界,学生越来越多地通过移动设备将其数字化地束缚到强大的能力上,教育者需要新的参与模式和教学方法。严肃游戏(SGs)已被证明具有指导意义,但仍然缺乏方法和工具,不仅用于其设计,而且还无法支持游戏分析和评估。本文探讨了使用SG来提高学生的参与度和保留率。展示了Circuit Warz游戏的开发阶段,以演示如何彻底地重新构想电子工程教育,以创建以问题为中心且在教学法上具有吸引力的沉浸式,高度参与的学习体验。介绍了用于SG游戏分析的学习机制-游戏机制框架,并以案例研究的形式展示了其在教育游戏设计场景中的实际应用。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号