...
首页> 外文期刊>IEEE multimedia >Copyright - copywrong
【24h】

Copyright - copywrong

机译:版权-复制错误

获取原文
获取原文并翻译 | 示例
           

摘要

The expansion of worldwide digital networks gives consumers extensive access to (and lets them reuse) audio-visual material regardless of the context they're taken from - such as advertising, entertainment, education, or research. In this kind of environment, the question of who owns the content is extremely relevant. Generally, we accept that universal access to material is indispensable for the progress of our society. However, we recognize that creators of information aren't only responsible for the content - and thus must have some control related to accessibility and use issues - but should also be able to draw commercial value out of their work. Unauthorized taping, reading, manipulating or removing of data might lead to financial loss or legal problems for producers and creators. Thus, designers, producers and publishers of digital data, such as images, videos, audio sources or multimedia material (e.g. games or virtual environments) need technical solutions to deal with the problems associated with copyright protection of their data. They require systems in which digital data can be easily signed by authors or producers to ensure and prove ownership rights on the produced audio-visual material after it has been publicly released.
机译:全球数字网络的扩展为消费者提供了广泛的访问(并使他们重复使用)视听材料的能力,而不论它们来自何处,例如广告,娱乐,教育或研究。在这种环境下,谁拥有内容的问题是非常相关的。一般而言,我们接受普遍获取物质对于我们社会的进步必不可少的。但是,我们认识到,信息创造者不仅要对内容负责,因此必须对与可访问性和使用问题相关的控制,而且还应该能够从其工作中获取商业价值。未经授权的窃听,读取,操纵或删除数据可能会导致生产者和创作者经济损失或法律问题。因此,诸如图像,视频,音频源或多媒体材料(例如游戏或虚拟环境)之类的数字数据的设计者,生产者和发布者需要技术解决方案来解决与对其数据的版权保护有关的问题。他们需要一种系统,在该系统中,作者或生产者可以轻松地对数字数据进行签名,以确保和证明所生产的视听材料在公开发行后对其拥有所有权。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号