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Development of a blended online and offline learning model with think-pair-share collaborative learning and student team's achievement division competition

机译:结合思想对-共享协作学习和学生团队的成就分工竞赛,开发在线和离线混合学习模型

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摘要

Object-oriented analysis and design courses have been considered as the primary paradigms in computer science and information technology curricula, and are traditionally taught face-to-face (F2F). However, the teaching content only comes from the teacher, which may lead to difficulties in following the deep object orientation concept. In this study, a combination of collaborative and blended teaching is presented. In the initial stage, interviews and questionnaires were employed to collect data from experts based on the Delphi research technique, and from this the initial learning model was developed. This initial model was then evaluated by nine experts and the results were used to adjust the learning model. The final model consisted of four main procedures; namely the: 1) preparation stage; 2) introduction; 3) blended on and offline teaching procedure; 4) summary and learning achievement evaluation. Application of the learning model to a sample group resulted in significantly higher learning achievements.
机译:面向对象的分析和设计课程已被视为计算机科学和信息技术课程的主要范例,传统上是面对面(F2F)的课程。但是,教学内容仅来自老师,这可能会导致难以遵循深层面向对象的概念。在这项研究中,提出了协作和混合教学的结合。在初始阶段,基于Delphi研究技术,采用访谈和问卷调查的方式从专家那里收集数据,并由此建立了初始学习模型。然后由9位专家评估了此初始模型,并使用结果调整了学习模型。最终模型由四个主要程序组成;即:1)准备阶段; 2)介绍; 3)在线和离线教学程序; 4)总结和学习成绩评估。将学习模型应用于样本组可显着提高学习成绩。

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