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The fake news game: actively inoculating against the risk of misinformation

机译:假新闻游戏:积极地接受误导风险

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摘要

The rapid spread of online misinformation poses an increasing risk to societies worldwide. To help counter this, we developed a fake news game' in which participants are actively tasked with creating a news article about a strongly politicized issue (the European refugee crisis) using misleading tactics, from the perspective of different types of fake news producers. To pilot test the efficacy of the game, we conducted a randomized field study (N=95) in a public high school setting. Results provide some preliminary evidence that playing the fake news game reduced the perceived reliability and persuasiveness of fake news articles. Overall, these findings suggest that educational games may be a promising vehicle to inoculate the public against fake news.
机译:在线错误信息的快速传播对全球社会的风险增加了越来越大的风险。为了帮助抵消这一点,我们开发了一个假新闻游戏,其中参与者在不同类型的假新闻生产商的角度下,参与者通过不同类型的假期策略创建一个关于强烈政治化问题(欧洲难民危机)的新闻文章。试点测试游戏的功效,我们在公共高中环境中进行了随机的实地研究(n = 95)。结果提供了一些初步证据,扮演假新闻游戏的假期缩短假新闻文章的可靠性和说服力。总的来说,这些调查结果表明教育游戏可能是接种公众对假新闻的有充分的车辆。

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