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The Influence of Toy Design Activities on Middle School Students' Understanding of the Engineering Design Processes

机译:玩具设计活动对中学生对工程设计过程理解的影响

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摘要

The societal demand for inspiring and engaging science, technology, engineering, and mathematics (STEM) students and preparing our workforce for the emerging creative economy has necessitated developing students' self-efficacy and understanding of engineering design processes from as early as elementary school levels. Hands-on engineering design activities have shown the potential to promote middle school students' self-efficacy and understanding of engineering design processes. However, traditional classrooms often lack hands-on engineering design experiences, leaving students unprepared to solve real-world design problems. In this study, we introduce the framework of a toy design workshop and investigate the influence of the workshop activities on students' understanding of and self-efficacy beliefs in engineering design. Using a mixed method approach, we conducted quantitative analyses to show changes in students' engineering design self-efficacy and qualitative analyses to identify students' understanding of the engineering design processes. Findings show that among the 24 participants, there is a significant increase in students' self-efficacy beliefs after attending the workshop. We also identified major themes such as design goals and prototyping in students' understanding of engineering design processes. This research provides insights into the key elements of middle school students' engineering design learning and the benefits of engaging middle school students in hands-on toy design workshops.
机译:社会对激励和吸引科学,技术,工程和数学(STEM)学生的需求,以及为新兴的创意经济做好准备的劳动力队伍,因此,从小就必须培养学生的自我效能和对工程设计过程的理解。动手工程设计活动显示了提高中学生的自我效能和对工程设计过程的理解的潜力。但是,传统的教室通常缺乏动手的工程设计经验,使学生没有准备好解决现实世界中的设计问题。在这项研究中,我们介绍了一个玩具设计研讨会的框架,并研究了研讨会活动对学生对工程设计的理解和自我效能感信念的影响。我们使用混合方法进行了定量分析,以显示学生的工程设计自我效能的变化,并进行了定性分析,以识别学生对工程设计过程的理解。调查结果表明,在24名参与者中,参加研讨会之后,学生的自我效能感有了显着提高。我们还确定了主要主题,例如设计目标和原型,以帮助学生理解工程设计过程。这项研究提供了对中学生工程设计学习关键要素的见解,以及使中学生参与动手玩具设计研讨会的好处。

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