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SIMULATING WAR

机译:模拟战争

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摘要

The use of war games and simulations as an aid to military education and training has a long history. Therefore, it is somewhat surprising that there is so little written about how to use war games in the classroom. This is particularly so given the prodigious amounts of paper that are often devoted to the latest fads of thinking or teaching. Massive computer simulations sometimes take days to run and often focus more on the process of doing something than on the lessons learned from the study of a campaign. Philip Sabin, a professor in the War Studies Department of King's College in London, has written a book explaining the theory and mechanics of designing and running simulations that actually aids the student in understanding the study of a conflict-no mean feat.
机译:使用战争游戏和模拟作为军事教育和训练的辅助手段已有很长的历史。因此,令人惊讶的是,关于如何在课堂上使用战争游戏的文章很少。考虑到大量的论文通常用于最新的思维或教学方式,尤其如此。大规模的计算机模拟有时需要花费几天的时间才能运行,并且往往更多地侧重于做某件事的过程,而不是从运动研究中汲取的教训。伦敦国王学院战争研究系教授菲利普·萨宾(Philip Sabin)写了一本书,解释了设计和运行模拟的理论和机理,实际上有助于学生理解对冲突的研究。

著录项

  • 来源
    《Military review》 |2013年第2期|111-111|共1页
  • 作者

    Nicholas Murray;

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  • 正文语种 eng
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