...
首页> 外文期刊>Virtual reality >Computer game engines for developing first-person virtual environments
【24h】

Computer game engines for developing first-person virtual environments

机译:用于开发第一人称虚拟环境的计算机游戏引擎

获取原文
获取原文并翻译 | 示例
           

摘要

Building realistic virtual environments is a complex, expensive and time consuming process. Although virtual environment development toolkits are available, many only provide a subset of the tools needed to build complete virtual worlds. One alternative is the reuse of computer game technology. The current generation of computer games present realistic virtual worlds featuring user friendly interaction and the simulation of real world phenomena. Using computer games as the basis for virtual environment development has a number of advantages. Computer games are robust and extensively tested, both for usability and performance, work on off-the-shelf systems and can be easily disseminated, for example via online communities. Additionally, a number of computer game developers provide tools, documentation and source code, either with the game itself or separately available, so that end-users can create new content. This short report overviews several currently available game engines that are suitable for prototyping virtual environments.
机译:构建现实的虚拟环境是一个复杂,昂贵且耗时的过程。尽管可以使用虚拟环境开发工具箱,但许多工具箱仅提供构建完整虚拟世界所需的一部分工具。一种选择是重用计算机游戏技术。当前一代的计算机游戏呈现了逼真的虚拟世界,这些虚拟世界具有用户友好的交互作用以及对真实世界现象的模拟。使用计算机游戏作为虚拟环境开发的基础具有许多优点。计算机游戏功能强大且经过了广泛的测试,无论是可用性还是性能,都可以在现成的系统上运行,并且可以轻松地进行传播,例如通过在线社区进行传播。此外,许多计算机游戏开发人员提供了工具,文档和源代码,这些软件或工具与游戏本身一起提供或单独提供,以便最终用户可以创建新内容。这份简短的报告概述了几种当前适用于虚拟环境原型制作的游戏引擎。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号