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Motion interactive video games in home training for children with cerebral palsy: Parents' perceptions

机译:脑瘫儿童家庭培训中的动作互动视频游戏:父母的看法

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Purpose: To explore parents' perceptions of using low-cost motion interactive video games as home training for their children with mild/moderate cerebral palsy. Method: Semi-structured interviews were carried out with parents from 15 families after participation in an intervention where motion interactive games were used daily in home training for their child. A qualitative content analysis approach was applied. Results: The parents' perception of the training was very positive. They expressed the view that motion interactive video games may promote positive experiences of physical training in rehabilitation, where the social aspects of gaming were especially valued. Further, the parents experienced less need to take on coaching while gaming stimulated independent training. However, there was a desire for more controlled and individualized games to better challenge the specific rehabilitative need of each child. Conclusions: Low-cost motion interactive games may provide increased motivation and social interaction to home training and promote independent training with reduced coaching efforts for the parents. In future designs of interactive games for rehabilitation purposes, it is important to preserve the motivational and social features of games while optimizing the individualized physical exercise. Implications for Rehabilitation Children with neurodevelopmental disorders like cerebral palsy (CP) are in need of fun and engaging rehabilitation methods to enhance motivation and increase compliance with motor training. There is a rising interest among clinical professionals and parents to use motion interactive games as a rehabilitation device for these children. In this qualitative study parents perceived that motion interactive games can enhance motivation for practice, stimulate the child, and reduce the parental efforts related to home-based rehabilitation of children with CP.
机译:目的:探讨父母对于使用轻度运动互动视频游戏作为对轻度/中度脑瘫儿童的家庭培训的看法。方法:参与干预后,对来自15个家庭的父母进行了半结构式访谈,该干预中每天使用动作互动游戏对孩子进行家庭训练。采用了定性的内容分析方法。结果:父母对培训的看法非常积极。他们认为,运动互动视频游戏可能会促进康复中体育锻炼的积极经验,而游戏的社交方面尤其受到重视。此外,在游戏刺激独立训练的同时,父母较少需要接受指导。但是,人们希望有更好的控制和个性化的游戏,以更好地挑战每个孩子的特定康复需求。结论:低成本运动互动游戏可以为家庭训练提供更多的动力和社交互动,并通过减少对父母的指导工作来促进独立训练。在用于康复目的的交互式游戏的未来设计中,重要的是保留游戏的动机和社交功能,同时优化个性化的体育锻炼。康复的意义患有神经发育障碍(如脑瘫)的儿童需要娱乐和参与的康复方法,以增强动力并提高对运动训练的依从性。临床专业人员和父母对使用动作互动游戏作为这些孩子的康复设备的兴趣日益浓厚。在这项定性研究中,父母认为动作互动游戏可以增强练习动力,刺激孩子并减少与CP儿童家庭康复相关的父母努力。

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