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Helicopter search problems, bandwidth and pathwidth

机译:直升机搜索问题,带宽和路径宽度

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We suggest a uniform game-theoretic approach to "width" graph parameters. We consider a search problem on a graph in which one cop in a helicopter flying from vertex to vertex tries to catch the robber. The existence of the winning program for the cop in this problem depends only on the robber's speed. We investigate the problem of finding the minimal robber's speed which prevents the cop from winning. We examine two cases of the problem. In the first one the cop can visit each vertex of a graph only once. In the second case the cop cannot afford "recontamination" of vertices. We show that in the first case the problem of finding the minimal robber's speed is equivalent to the bandwidth minimization problem. In the second case we show that the problem is equivalent to the natural generalization of the bandwidth problem and is closely approximated by the pathwidth. Also we show that the problem of computing the minimal robber's speed is NP-hard in both cases. (C) 1998 Elsevier Science B.V. All rights reserved. [References: 28]
机译:我们建议对“宽度”图参数采用统一的博弈论方法。我们在图上考虑一个搜索问题,其中直升机上一个警察从一个顶点飞到另一个顶点,试图抓住强盗。在这个问题上,警察胜出程序的存在仅取决于强盗的速度。我们调查寻找阻止警察胜出的最小强盗速度的问题。我们研究了该问题的两种情况。在第一个图中,警察只能访问一次图形的每个顶点。在第二种情况下,警察无法承受顶点的“重新污染”。我们表明,在第一种情况下,找到最小强盗速度的问题等同于带宽最小化问题。在第二种情况下,我们表明该问题等同于带宽问题的自然概括,并且由路径宽度来近似。我们还表明,在两种情况下,计算最小强盗速度的问题都是NP难的。 (C)1998 Elsevier Science B.V.保留所有权利。 [参考:28]

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