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首页> 外文期刊>International journal of human-computer studies >Physical dimensions of children's touchscreen interactions: Lessons from five years of study on the MTAGIC project
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Physical dimensions of children's touchscreen interactions: Lessons from five years of study on the MTAGIC project

机译:儿童触摸屏交互的物理尺寸:五年学习MTAGIC项目的课程

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摘要

Touchscreen interaction is nearly ubiquitous in today's computing environments. Children have always been a special population of users for new interaction technology: significantly different from adults in their needs, expectations, and abilities, but rarely tailored to in new contexts and on new platforms. Studies of children's touchscreen interaction have been conducted that focus on individual variables that may affect the interaction, but as yet no synthesis of studies replicating similar methodologies in different contexts has been presented. This paper reports the results across five years of focused study in one project aiming to characterize the differences between children's and adults' physical touchscreen interaction behaviors. Six studies were conducted with over 180 people (116 children) to understand how children touch targets and make onscreen gestures. A set of design recommendations that summarizes the findings across the six studies is presented for reference. This paper makes the entire set available for reference in one place and highlights where the findings are generalizable across platforms. These recommendations can inform the design of future touchscreen interfaces for children based on their physical capabilities. Also, this paper outlines the future challenges and open questions that remain for understanding child-computer interaction on touchscreens.
机译:触摸屏交互在当今的计算环境中几乎普遍存在。儿童一直是新的互动技术的特殊用户人口:与成年人的需求,期望和能力有显着不同,但很少在新的背景下量身定制和新平台。已经进行了对儿童触摸屏相互作用的研究,重点关注可能影响相互作用的个体变量,但尚未介绍在不同背景下复制类似方法的研究的合成。本文在一个项目中报告了五年来的结果,旨在表征儿童和成人物理触摸屏交互行为之间的差异。用超过180人(116名儿童)进行了六项研究,以了解儿童如何触摸目标并制作屏幕上的手势。一系列的设计建议,总结了六项研究中的发现以供参考。本文使整套可用于参考一个地方,并在平台上遍布发现的亮点。这些建议可以根据物理能力为儿童设计为未来的触摸屏界面。此外,本文概述了未来的挑战和开放问题,以了解触​​摸屏上的儿童计算机互动。

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