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首页> 外文期刊>The Australian and New Zealand journal of psychiatry >Clinical features and axis i comorbidity of Australian adolescent pathological Internet and video game users
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Clinical features and axis i comorbidity of Australian adolescent pathological Internet and video game users

机译:澳大利亚青少年病理互联网和视频游戏用户的临床特征和轴I轴。

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Objectives: Although there is growing international recognition of pathological technology use (PTU) in adolescence, there has been a paucity of empirical research conducted in Australia. This study was designed to assess the clinical features of pathological video gaming (PVG) and pathological Internet use (PIU) in a normative Australian adolescent population. A secondary objective was to investigate the axis I comorbidities associated with PIU and video gaming. Method: A total of 1287 South Australian secondary school students aged 1218 years were recruited. Participants were assessed using the PTU checklist, Revised Childrens Anxiety and Depression Scale, Social Anxiety Scale for Adolescents, revised UCLA Loneliness Scale, and Teenage Inventory of Social Skills. Adolescents who met the criteria for PVG or PIU or both were compared to normal adolescents in terms of axis I comorbidity. Results: The prevalence rates of PIU and PVG were 6.4% and 1.8%, respectively. A subgroup with co-occurring PIU and PVG was identified (3.3%). The most distinguishing clinical features of PTU were withdrawal, tolerance, lies and secrecy, and conflict. Symptoms of preoccupation, inability to self-limit, and using technology as an escape were commonly reported by adolescents without PTU, and therefore may be less useful as clinical indicators. Depression, panic disorder, and separation anxiety were most prevalent among adolescents with PIU. Conclusions: PTU among Australian adolescents remains an issue warranting clinical concern. These results suggest an emerging trend towards the greater uptake and use of the Internet among female adolescents, with associated PIU. Although there exists an overlap of PTU disorders, adolescents with PIU appear to be at greater risk of axis I comorbidity than adolescents with PVG alone. Further research with an emphasis on validation techniques, such as verified identification of harm, may enable an informed consensus on the definition and diagnosis of PTU.
机译:目的:虽然在青春期越来越越来越多的病理技术使用(PTU),但澳大利亚有缺乏实证研究。本研究旨在评估病态视频游戏(PVG)和病理互联网使用(PIU)的临床特征在规范的澳大利亚青少年人口中。次要目标是研究与PIU和视频游戏相关的轴I的轴。方法:招募了1287名南澳大利亚中学生128岁的学生。参与者使用PTU清单评估,修订儿童焦虑和抑郁症,青少年的社交焦虑规模,修订了UCLA孤独规模,以及少女的社会技能。符合PVG或PIU或两者标准的青少年与轴I轴合并症的正常青少年进行比较。结果:PIU和PVG的患病率分别为6.4%和1.8%。鉴定了具有共同发生的PIU和PVG的亚组(3.3%)。 PTU最显着的临床特征是退出,宽容,谎言和保密,以及冲突。预突出的症状,无法自限,使用技术作为逃生的不含逃生,没有PTU,因此可能不太有用作为临床指标。抑郁症,恐慌症和分离焦虑在PIU的青少年中最普遍。结论:澳大利亚青少年之间的PTU仍然是一个临床关注的问题。这些结果表明,在雌性青少年之间更大的摄取和使用互联网的新兴趋势,与相关的piu。虽然PTU疾病的重叠,但具有PIU的青少年似乎与单独的PVG的青少年具有更大的轴轴同轴的风险。进一步研究强调验证技术,例如经过验证的伤害识别,可以对PTU的定义和诊断进行明智的共识。

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