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首页> 外文期刊>The Canadian Journal of Neurological Sciences: le Journal Canadien des Sciences Neurologiques >P.105 The “Comprehensive 3D Skull Base Lab”-- enhancing resident education with virtual/augmented reality and 3D printing at Northwestern University
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P.105 The “Comprehensive 3D Skull Base Lab”-- enhancing resident education with virtual/augmented reality and 3D printing at Northwestern University

机译:P.105“综合3D头骨基础实验室” - 在西北大学拥有虚拟/增强现实和3D印刷的居民教育

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Background: Due to increasingly limited access to cadavers and first-hand operative experience, there is an increasing need for innovative modalities in neurosurgical education. Recent developments in computer modelling, virtual/augmented reality, and video game technology have created new opportunities for novel teaching tools. We set out to develop a library of 3D models of normal anatomy and pathologic states for use in conjunction with an interactive simulated environment and 3D printing for teaching of neurosurgical residents. Methods: Anatomically accurate 3D models were developed using CT/MRI data from multiple patients using open source segmentation and 3D animation software. An interactive simulated environment was then created using a 3D game engine and used in conjunction with a virtual/augmented reality system. 3D models were also used to for 3D printing. Results: 3D models and an interactive simulated environment were used in conjunction with various viewing modalities, including 3D video, 360 video, and virtual reality headsets, as well as 3D printing. These teaching tools were successfully implemented in neurosurgery didactic teaching sessions and in the skull base lab. Additional benefits were seen with patient engagement and marketing. Conclusions: 3D modeling and animation show considerable promise for neurosurgical education, with additional benefits for patient engagement, marketing, and social media.
机译:背景:由于对尸体和第一手术经验日益有限,越来越需要神经外科教育的创新模式。计算机建模,虚拟/增强现实和视频游戏技术的最新进展为新颖的教学工具创造了新的机会。我们旨在开发一个正常解剖和病理状态的3D模型图书馆,以与互动模拟环境和用于神经外科居民教学的3D印刷一起使用。方法:使用开源分割和3D动画软件,使用来自多名患者的CT / MRI数据开发了解剖学准确的3D模型。然后使用3D游戏引擎创建交互式模拟环境,并与虚拟/增强现实系统结合使用。 3D模型也用于3D打印。结果:3D模型和交互式模拟环境与各种观看模式一起使用,包括3D视频,360个视频和虚拟现实耳机以及3D打印。这些教学工具在神经外科教学教学会议和头骨基础实验室中成功实施。患者参与和营销看待额外的福利。结论:3D建模和动画对神经外科教育表现出相当大的承诺,为患者参与,营销和社交媒体提供额外的益处。

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