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Interactive System Based on Hand Tracking: AirGrip

机译:基于手动跟踪的交互式系统:AirGrip

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This paper proposes a method to control an object on a screen by extracting information about a hand with a depth camera. The proposed method employs an appropriate rectangular region, then extracts the hand by setting the arm as a certain size through vector information. The method employs a convex hull to set a reference coordinate of the hand within the coordinate. The object on the screen is moved or scaled by verifying whether the thumb and index finger are stuck together or not through the extraction of the outline of the hand. The location of the hand is represented through a library capable of implementing 3D. An experiment was conducted with the proposed method and verified the operation of the command on the object.
机译:本文提出了一种通过用深度相机提取关于手的信息来控制屏幕上的对象的方法。 所提出的方法采用适当的矩形区域,然后通过向量信息将臂设置为一定尺寸来提取手。 该方法采用凸壳用于在坐标内设置手的参考坐标。 屏幕上的对象通过验证拇指和食指是否粘在一起而不是通过手的轮廓的提取来移动或缩放。 手的位置通过能够实现3D的库来表示。 用所提出的方法进行实验,并验证了对象上的命令的操作。

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