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Virtual patients in a virtual world: Training paramedic students for practice.

机译:虚拟世界中的虚拟患者:培训医护人员的实践能力。

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Collaborative learning through case-based or problem-based learning (PBL) scenarios is an excellent way for students to acquire knowledge and develop decision-making skills. However, the process is threatened by the movement towards more self-directed learning and the migration of students from campus-based to workplace-based learning. Paper-based PBL cases can only proceed in a single direction which can prevent learners from exploring the impact of their decisions. The PREVIEW project, outlined in this article, trialled a replacement to traditional paper PBL with virtual patients (VPs) delivered through a virtual world platform. The idea was that an immersive 3D environment could provide (a) greater realism (b) active decision-making and (c) a suitable environment for collaboration amongst work-based learners meeting remotely. Five VP scenarios were designed for learners on a Paramedic Foundation Degree within the virtual world second life (SL). A player using the MedBiquitous VP international standard allowed cases to be played both within SL and on the web. Three testing days were run to evaluate the scenarios with paramedic students and tutors. Students unfamiliar with the SL environment worked through five PBL scenarios in small groups, shadowed by 'in-world' facilitators. Feedback indicated that the SL environment engages students effectively in learning, despite some technology barriers. Students believed SL could provide a more authentic learner environment than classroom-based PBL.
机译:通过基于案例的学习或基于问题的学习(PBL)场景进行协作学习是学生获取知识和发展决策技能的绝佳方法。但是,这一过程受到向更加自我指导的学习的趋势以及学生从基于校园的学习向基于工作场所的学习的迁移的威胁。基于纸质的PBL案例只能朝一个方向发展,这可能会阻止学习者探索其决策的影响。本文概述的PREVIEW项目试用了通过虚拟世界平台交付的虚拟患者(VP)替代传统的纸质PBL。想法是,沉浸式3D环境可以提供(a)更大的现实度(b)主动决策,以及(c)远程开会的基于工作的学习者之间进行协作的合适环境。针对虚拟世界第二人生(SL)内的护理人员基础学位的学习者设计了五个VP场景。使用MedBiquitous VP国际标准的播放器允许在SL和网络上播放案件。连续进行了三天的测试,以评估护理人员和导师的情景。不熟悉SL环境的学生在小组中通过五个PBL情景进行了工作,这些情景被“世界上”的协助者所遮盖。反馈表明,尽管存在一些技术障碍,但SL环境有效地使学生参与了学习。学生认为,与基于课堂的PBL相比,SL可以提供更真实的学习环境。

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