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首页> 外文期刊>Numerical Heat Transfer, Part B. Fundamentals: An International Journal of Computation and Methodology >Inverse shape design for heat conduction problems via the ball spine algorithm
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Inverse shape design for heat conduction problems via the ball spine algorithm

机译:通过球脊算法对导热问题进行逆形状设计

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摘要

In this article, a novel iterative physical-based method is introduced for solving inverse heat conduction problems. The method extends the ball spine algorithm concept, originally developed for inverse fluid flow problems, to inverse heat conduction problems by employing a subtle physical-sense rule. The inverse problem is described as a heat source embedded within a solid medium with known temperature distribution. The object is to find a body configuration satisfying a prescribed heat flux originated from a heat source along the outer surface. Performance of the proposed method is evaluated by solving many 2-D inverse heat conduction problems in which known heat flux distribution along the unknown surface is directly related to the Biot number and surface temperature distribution arbitrarily determined by the user. Results show that the proposed method has a truly low computational cost accompanied with a high convergence rate.
机译:在本文中,介绍了一种新颖的基于迭代的物理方法来解决热传导逆问题。该方法将最初针对逆流体流动问题而开发的球脊算法算法概念通过采用微妙的物理感知规则扩展到逆导热问题。反问题被描述为嵌入具有已知温度分布的固体介质中的热源。目的是找到满足沿热源沿着外表面起源的规定的热通量的车身构造。通过解决许多二维逆热传导问题来评估所提出方法的性能,其中,沿未知表面的已知热通量分布与用户任意确定的比奥数和表面温度分布直接相关。结果表明,该方法的计算成本确实较低,并且收敛速度较高。

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